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Game Prototyping & Systems
Shipping a Game
Scope a game jam entry, publish a browser build on itch.io, and present your work as a design portfolio.
3 lessons · 2h 28m
- 51mGame jamsReading
Scope a 48-hour jam game around one core mechanic, plan the hours, and cut features before they cut you.
- 48mPublishing on itch.ioReading
Export a browser build, upload it to itch.io with a clear store page, and test it before making it public.
- 49mDesigner portfolioReading
Present your prototypes as design breakdowns that show the problem, your decisions, the evidence and the result.