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Game Design Fundamentals
Systems and Balance
Tune a resource economy, design a level with a difficulty curve, and write a one-page narrative brief.
3 lessons ยท 2h 3m
- 34mBalance and economiesReading
Model a game's resource economy with sources and sinks, and tune it with a small simulation.
- 44mLevel designReading
Design a level that teaches a mechanic and raises difficulty along a deliberate curve.
- 45mNarrative and worldbuildingReading
Write a one-page narrative brief that ties story, world and mechanics together.