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Game Design Fundamentals

Paper Prototyping

Build a playable paper prototype, write rules others can play from, and run a playtest that produces useful notes.

3 lessons ยท 2h 21m
  • Paper prototypesReading

    Build a playable paper prototype that tests one core question about a game idea in an afternoon.

    41m
  • Writing rulesReading

    Write rules that a stranger can learn and play from without you in the room.

    50m
  • PlaytestingReading

    Run a playtest with clear goals, observe without leading, and turn notes into prioritised changes.

    50m
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